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Unreal forest - Quixel megascan scene

This project was my very first scene made with Unreal engine 4. Just trying out a workflow in building a scene and playing with the lighting settings a whole lot. All made using 4k megascans from the quixel library.

Final Image

Final Image

asset closeup

asset closeup

Starting to assemble the scene with assets from the quixel megascan library

Starting to assemble the scene with assets from the quixel megascan library

nearing final composition, without lighting

nearing final composition, without lighting

Final composition with surrounding tree assets for shadow and backdrop

Final composition with surrounding tree assets for shadow and backdrop

Final scene and shot composition. Before lighting

Final scene and shot composition. Before lighting

Lighting and post processing added, also more trees for the background

Lighting and post processing added, also more trees for the background