This project was my very first scene made with Unreal engine 4. Just trying out a workflow in building a scene and playing with the lighting settings a whole lot. All made using 4k megascans from the quixel library.
Final Image
asset closeup
Starting to assemble the scene with assets from the quixel megascan library
nearing final composition, without lighting
Final composition with surrounding tree assets for shadow and backdrop
Final scene and shot composition. Before lighting
Lighting and post processing added, also more trees for the background